Riot Spikes is a black-red common enchantment from the 2006 Magic: The Gathering Dissension set, granting a creature +2 power and -1 toughness.
Riot Spikes
2006 • Magic: The Gathering • Dissension
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Description
Riot Spikes, identified as card number 146, is a common enchantment from the 2006 Magic: The Gathering Dissension expansion. As an Aura, this card requires a creature target to attach to, serving as a tactical tool for players who prefer aggressive or sacrifice-based strategies. The mana cost of one black or red mana makes it accessible early in the game, allowing for quick deployment against opponent creatures. Functionally, Riot Spikes transforms the enchanted creature by granting it +2 power and -1 toughness. This trade-off is particularly appealing to collectors and players focused on the Rakdos guild aesthetic, which thrives on high-risk, high-reward mechanics. The flavor text highlights the macabre creativity of Rakdos, suggesting that the spikes rip through the skin from beneath—a detail that adds depth to the card’s narrative without altering its mechanical function. Collectors of the Dissension set often seek out common cards like Riot Spikes to complete their basic collection or to appreciate the artistic and thematic consistency of the block. The card’s straightforward design and reliable effect make it a staple in casual formats where resource efficiency is key. While it may not dominate competitive tournaments due to its stat penalty, it remains a beloved piece for those who enjoy the dark, chaotic energy of the Ravnica setting. Whether you are building a themed deck around the Rakdos guild or simply expanding your library with vintage staples, Riot Spikes provides a unique blend of flavor and function. Its presence in the set underscores the diverse range of strategies available to players during the Ravnica block era.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
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Featured Subject
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Featured
Riot Spikes
Game
Magic: The Gathering
TCG Attributes
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Common
Christopher Moeller
Card Stock
English
{B/R}
Enchantment — Aura
B, R
Card Text
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({B/R} can be paid with either {B} or {R}.) Enchant creature Enchanted creature gets +2/-1.
Most auramancers would have let the spikes hover just above the skin. Having the spikes rip through the skin from beneath was a touch added by Rakdos himself.







