This Magic: The Gathering card from the Dissension set offers a unique dual-mana option for green and blue decks, serving as a key component for collectors and players alike.
Simic Growth Chamber
2006 • Magic: The Gathering • Dissension
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Description
The Simic Growth Chamber is a distinct land card from the 2006 Magic: The Gathering Dissension expansion, identified by card number 180. As a Common rarity, it represents the foundational building blocks of the game's economy during this period. For players and collectors interested in Magic: The Gathering trading card game cards, the Simic Growth Chamber stands out for its dual color identity of green and blue. The card enters the battlefield tapped, requiring a strategic delay before providing mana. Its unique ability allows a player to return a land to their hand upon entering, offering flexibility in deck construction. This mechanical depth makes it a notable inclusion for those completing the Dissension set or seeking versatile mana sources. Collectors value this piece for its role in the Simic guild's narrative and gameplay mechanics. It serves as an essential addition for hobbyists documenting the evolution of land cards in Magic: The Gathering. Whether you are building a collection of Dissension cards or focusing on specific guild mechanics, this card provides a tangible connection to the game's rich history.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Simic Growth Chamber
Game
Magic: The Gathering
TCG Attributes
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Common
John Avon
Card Stock
English
Land
Card Text
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This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{U}.
