The Simic Growth Chamber (Card #180) from the 2006 Dissension set is a tapped land card that returns a land upon entry and produces {G}{U} mana.
Simic Growth Chamber
2006 • Magic: The Gathering • Dissension
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Description
The Simic Growth Chamber is a tapped land card from the 2006 Dissension set in Magic: The Gathering, identified as card number 180 with the set code DIS. As a Common rarity card featuring art by John Avon, it serves as a functional piece for players constructing decks that require both Green and Blue mana sources. The card enters the battlefield tapped, a design choice that balances its powerful dual-color output. When played, it allows the controller to return another land they control back to their hand, providing flexibility in land deployment and mana base management. Once tapped, it produces one Green and one Blue mana, making it a staple for Simic-aligned strategies. The card’s mechanics reflect the strategic depth of the era, offering a unique interaction that rewards careful planning. Whether building a competitive deck or adding to a collection, this card represents a key element of the game’s evolving landscape. Its straightforward yet impactful design makes it a recognizable part of the Dissension expansion. The Simic Growth Chamber stands out for its ability to manipulate the battlefield while providing consistent resource generation. For those interested in the nuances of land cards, this release provides a clear example of design philosophy from 2006. It remains a relevant piece for any Magic: The Gathering enthusiast's library.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Simic Growth Chamber
Game
Magic: The Gathering
TCG Attributes
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Common
John Avon
Card Stock
English
Land
Card Text
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This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{U}.















