The Ghor-Clan Rampager (card #198) from Magic: The Gathering's 2020 Double Masters set is a versatile red-green Beast creature featuring Trample and the Bloodrush mechanic.
Ghor-Clan Rampager
2020 • Magic: The Gathering • Double Masters
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Description
Released in 2020 as part of the Double Masters expansion, the Ghor-Clan Rampager stands out as a powerful creature card for fans of Magic: The Gathering. Identified by card number 198 in the 2XM set, this Uncommon Beast requires three mana to cast, combining red and green resources to bring a formidable 4/4 body to the battlefield. The card's design emphasizes its aggressive nature through the Trample keyword, allowing excess combat damage to flow to the opponent's life total if the defending creature is blocked. Beyond its base stats, the Ghor-Clan Rampager offers significant tactical flexibility through the Bloodrush mechanic. By discarding the card, players can grant a target attacking creature +4/+4 power and toughness along with Trample until the end of the turn. This dual utility makes the card a valuable addition to any red-green deck focused on direct damage and creature-based strategies. The artistic interpretation by Charles Urbach captures the raw, untamed essence of the Gruul Clans, appealing to collectors who appreciate the visual storytelling inherent in the game's lore. The Ghor-Clan Rampager remains a staple for those looking to complete their set collections or enhance their gameplay options. Its straightforward mechanics and strong power level ensure it remains relevant for casual play and competitive formats alike. Whether you are building a new deck or expanding your library, this card offers both aesthetic appeal and functional depth.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Ghor-Clan Rampager
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Charles Urbach
Card Stock
English
{2}{R}{G}
Creature — Beast
4 / 4
G, R
Card Text
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Trample Bloodrush — {R}{G}, Discard this card: Target attacking creature gets +4/+4 and gains trample until end of turn.
"The Simic come from the cold slow depths. How could they understand the fire in a wild heart?" —Kroshkar, Gruul shaman













