The Ghor-Clan Rampager (MM3-165) is a 2019 uncommon from Magic: The Gathering's The List series, known for its powerful Beast type and flexible Bloodrush ability.
Ghor-Clan Rampager
2019 • Magic: The Gathering • The List
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Description
The Ghor-Clan Rampager, identified by card number MM3-165, is a four-mana Beast creature from Magic: The Gathering's The List 2019 set. Designed by Charles Urbach, this uncommon card appeals to collectors interested in the game's rich creature taxonomy and strategic depth. As a red-green card, it embodies the chaotic energy of the Gruul Clans, offering a potent blend of raw power and tactical flexibility. Collectors value this piece for its unique status within The List series, which features rotating cards from various sets. Additionally, the Bloodrush mechanic allows players to sacrifice the card to grant another creature +4/+4 power and Trample, making it a versatile tool in many deck archetypes. For enthusiasts of Magic: The Gathering, adding the Ghor-Clan Rampager to a collection offers a tangible connection to the game's evolving lore and mechanics. Whether you are building a Gruul-themed deck or simply appreciate the artistic and strategic elements of TCG cards, this card from The List 2019 remains a compelling addition. Its enduring appeal lies in its ability to impact games while serving as a collectible artifact of one of Magic's most beloved franchises.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Ghor-Clan Rampager
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Charles Urbach
Card Stock
English
{2}{R}{G}
Creature — Beast
4 / 4
G, R
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Trample Bloodrush — {R}{G}, Discard this card: Target attacking creature gets +4/+4 and gains trample until end of turn.
"The Simic come from the cold slow depths. How could they understand the fire in a wild heart?" —Kroshkar, Gruul shaman
