The 2020 Magic: The Gathering Double Masters release featuring Salivating Gremlins, card number 143, a versatile Gremlin creature designed for artifact synergies.
Salivating Gremlins
2020 • Magic: The Gathering • Double Masters
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Description
Released in 2020 as part of the Double Masters set, Salivating Gremlins is a Common creature card identified by the set code 2XM and card number 143. This Magic: The Gathering trading card game card features a mana cost of {2}{R} and serves as a potent three-mana threat with a distinctive ability that scales with artifact support. When an artifact you control enters the battlefield, this creature gains +2/+0 and trample until end of turn, making it a flexible piece for decks focused on artifact strategies. Designed by Christopher Burdett, this card is a staple for collectors building out the Double Masters complete set. Its straightforward yet impactful mechanics appeal to players who enjoy constructing decks around synergistic effects. The card's lore, hinted at in its flavor text, captures the chaotic nature of gremlins within the Magic universe, adding a layer of narrative interest for enthusiasts. Salivating Gremlins represents a key component of this era in Magic history, providing both gameplay utility and collectible value. Whether you are completing a set or seeking specific cards for your collection, this 2020 release remains a relevant and sought-after item among Magic: The Gathering collectors.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Salivating Gremlins
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Christopher Burdett
Card Stock
English
{2}{R}
Creature — Gremlin
2 / 3
R
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Whenever an artifact you control enters, this creature gets +2/+0 and gains trample until end of turn.
If an elf can dream it, a dwarf can build it, and a gremlin can eat it.
