Selesnya Sanctuary from the 2011 Duel Decks: Knights vs. Dragons set, offering versatile green and white mana production for Magic: The Gathering players.
2011 • Magic: The Gathering • Duel Decks: Knights vs. Dragons
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.23 | Guide Estimate | 0% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 16, 2026
Selesnya Sanctuary, numbered 37 in the Duel Decks: Knights vs. Dragons expansion, stands as a functional white-green land card within the Magic: The Gathering trading card game. Released in 2011, this card allows players to generate both white and green mana, making it a critical component for decks that rely on the Selesnya color combination. The card’s ability to enter the battlefield tapped provides a slight delay in mana availability, but its secondary effect of returning a land to its owner's hand offers strategic flexibility during gameplay. This mechanic helps players adjust their board state or cycle through their deck when facing specific threats or resource constraints. As a common card in the DDG set, Selesnya Sanctuary is widely recognized among collectors and players for its straightforward design and utility. Collectors often seek this card to complete their DDG set, appreciating its place in the Duel Decks series which was designed to introduce players to specific thematic conflicts within the Magic universe. The card’s simplicity and effectiveness have made it a familiar sight in various Constructed formats, where its mana production supports a wide range of spells and strategies. Whether you are a long-time Magic veteran or a newer player building your collection, Selesnya Sanctuary represents a key piece of the game’s rich history and mechanical diversity.
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The core identity of the card within the set.
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Featured
Selesnya Sanctuary
Game
Magic: The Gathering
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Common
John Avon
Card Stock
English
Land
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This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{W}.
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