This product page features the Treetop Village card from the 2011 Magic: The Gathering Duel Decks: Knights vs. Dragons set, offering a distinctive green land option for TCG enthusiasts.
Treetop Village
2011 • Magic: The Gathering • Duel Decks: Knights vs. Dragons
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Description
Released in 2011 as part of the Duel Decks: Knights vs. Dragons series, this Magic: The Gathering trading card game card is identified by set code DDG and card number 38. Treetop Village functions as a green land that enters the battlefield tapped, providing one mana of green production each turn. Its versatility allows players to tap it for additional green mana by paying one green mana, or transform it into a 3/3 green Ape creature with trample until the end of the turn. This unique dual nature makes it a strategic asset in various deck architectures, bridging the gap between resource generation and creature deployment. Collectors of Magic: The Gathering often seek this card to complete their sets or to add a functional piece to their collections. The card was illustrated by Rob Alexander, whose work contributes to the visual identity of the Duel Decks line. As an uncommon rarity, Treetop Village represents a accessible yet flavorful addition to the franchise's rich history. Whether you are a seasoned player or a new collector, understanding the mechanics and history of cards like this enhances the overall appreciation of the game.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Treetop Village
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Rob Alexander
Card Stock
English
Land
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
This land enters tapped. {T}: Add {G}. {1}{G}: This land becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)
