The 2011 Magic: The Gathering Dispatch card #23 from the Duel Decks: Mirrodin Pure vs. New Phyrexia series, an uncommon white instant featuring the Metalcraft mechanic.
Dispatch
2011 • Magic: The Gathering • Duel Decks: Mirrodin Pure vs. New Phyrexia
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Description
The Dispatch card, numbered 23 in the Duel Decks: Mirrodin Pure vs. New Phyrexia set, represents a pivotal moment in the Magic: The Gathering lore of 2011. This uncommon white instant allows players to tap a target creature, with its effect significantly enhanced by the Metalcraft mechanic if three or more artifacts are controlled. Artists like Erica Yang contributed to the visual identity of this era, capturing the clash between the mechanical world of Mirrodin and the creeping Phyrexian threat. Collectors appreciate this card for its straightforward utility and its place within a well-regarded duel deck series designed to streamline competitive play. The Metalcraft ability offers strategic depth, rewarding artifact-heavy decks with the powerful option to exile a creature. For those building their Magic: The Gathering collections, this card serves as a notable piece of the franchise's extensive history during the Mirrodin block era. Whether you are a seasoned player looking to complete your set or a new enthusiast exploring the game's mechanics, adding this card to your collection connects you to a specific chapter of Magic's narrative. The Duel Decks format was instrumental in introducing simplified, themed experiences that helped grow the player base. Dispatch remains a recognizable card for fans of the artifact strategy and the broader Mirrodin storyline.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Dispatch
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Erica Yang
Card Stock
English
{W}
Instant
W
Card Text
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Tap target creature. Metalcraft — If you control three or more artifacts, exile that creature.
Venser wondered if it could still be called a teleportation spell if the destination is oblivion.
