Spire Serpent is a blue creature card from the 2011 Duel Decks: Mirrodin Pure vs. New Phyrexia set, known for its powerful Metalcraft ability.
Spire Serpent
2011 • Magic: The Gathering • Duel Decks: Mirrodin Pure vs. New Phyrexia
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Description
Spire Serpent is a blue Serpent creature card from the 2011 Duel Decks: Mirrodin Pure vs. New Phyrexia release. Designed by Johann Bodin, this common card (TD2-15) appeals to collectors who appreciate the intricate mechanics of the Mirrodin block. The card features a mana cost of four generic and one blue mana, making it a strategic addition for decks focused on artifact synergy. Its rules text grants it the Defender ability while offering a significant power boost when Metalcraft is active. This means that if the controller possesses three or more artifacts, Spire Serpent gains +2/+2 and can attack despite its defensive nature. Collectors often seek this card for its unique interaction with the Mirrodin environment, where artifact-heavy strategies were prevalent. For those building sets from this Duel Decks product, Spire Serpent represents a key piece of the blue strategy. Its straightforward yet impactful design makes it a favorite among players who enjoy tactical gameplay. The card remains a recognizable part of the Magic: The Gathering trading card game history, reflecting the creative direction of Wizards of the Coast during this era. Owning a copy of Spire Serpent allows collectors to engage with a pivotal moment in the game's lore and mechanics.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Spire Serpent
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Johann Bodin
Card Stock
English
{4}{U}
Creature — Serpent
3 / 5
U
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Defender Metalcraft — As long as you control three or more artifacts, this creature gets +2/+2 and can attack as though it didn't have defender.
A mirror to draw its eye, a rod to rouse its rage, and a sword to break its bonds.
