Jump Scare, card number 17 from the 2024 Magic: The Gathering Duskmourn: House of Horror expansion. This common instant offers versatile creature boosting.
2024 • Magic: The Gathering • Duskmourn: House of Horror
No listings available right now.
| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.11 | Guide Estimate | +22.2% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 19, 2026
Jump Scare, designated as card number 17 in the 2024 Magic: The Gathering Duskmourn: House of Horror expansion, serves as a foundational white instant for players seeking immediate board presence. Created by artist John Tedrick, this common card delivers potent effects through its single mana cost, making it a staple for decks requiring swift tactical adjustments. The card’s ability allows a player to target a creature and grant it a significant temporary boost. By the end of the turn, the affected creature receives a +2/+2 power and toughness increase, gains the flying ability, and transforms into a Horror enchantment creature in addition to its other types. This combination of attributes makes Jump Scare particularly useful for controlling the battlefield, allowing creatures to bypass ground-based blockers while dealing substantial damage. Collectors of Magic: The Gathering trading cards often appreciate the thematic consistency found in the Duskmourn: House of Horror set. The inclusion of Jump Scare reflects the set’s horror-inspired aesthetic, where magical effects often carry eerie or unsettling connotations. The card’s flavor text, "Boo!", adds a touch of playful spookiness that complements the mechanical threat it poses to opponents. For enthusiasts building collections, this card represents an accessible entry point into the Duskmourn era. Its low mana cost and flexible utility make it relevant across various formats, appealing to both competitive players looking for reliable tools and casual collectors who enjoy the intricate design of modern Magic releases. The card’s straightforward mechanics and thematic integration make it a notable piece for any Magic: The Gathering enthusiast looking to complete their Duskmourn: House of Horror roster or add strategic depth to their gameplay.
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Jump Scare
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Common
John Tedrick
Card Stock
English
{W}
Instant
W
Abilities, attacks, oracle text, and flavor text printed on the card.
Until end of turn, target creature gets +2/+2, gains flying, and becomes a Horror enchantment creature in addition to its other types.
"Boo!"
Explore cards with this name across sets and editions. Check each card’s details before choosing a version.