The Scrabbling Skullcrab from Magic: The Gathering's 2024 Duskmourn: House of Horror set. Card #71 is an Uncommon Blue Creature — Crab Skeleton featuring unique gameplay mechanics.
2024 • Magic: The Gathering • Duskmourn: House of Horror
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.27 | Guide Estimate | +12.5% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 29, 2026
The Scrabbling Skullcrab, designated as card number 71 in the 2024 Magic: The Gathering expansion Duskmourn: House of Horror, introduces a distinct mechanical identity to the game's blue mana pool. As a Creature — Crab Skeleton with a mana value of one, this Uncommon card offers an efficient entry point for decks seeking to disrupt opponents' resources without consuming significant mana. The card's design and rules text reflect the unsettling atmosphere of the Duskmourn setting, where the boundary between life and decay is blurred. The card's primary ability centers on the Eerie keyword, a mechanic specific to this set's theme of unlocking rooms within a haunted manor. Whenever a player controls an enchantment or fully unlocks a Room, the Eerie trigger forces a target opponent to mill two cards, moving them from their library to their graveyard. This creates a synergistic loop for strategies built around enchantment density and room unlocking, rewarding players who commit to these specific archetypes. The interaction is straightforward yet impactful, providing consistent pressure that can deplete an opponent's hand size over time. Collectors and players alike appreciate the Scrabbling Skullcrab for its thematic integration and functional simplicity. The artist John Tedrick brought this skeletal crustacean to life, capturing the eerie tone that defines the Duskmourn: House of Horror expansion. As part of the DSK set code, this card serves as a recognizable piece for those building complete set collections or seeking specific cards for constructed formats. The card's blue color identity allows it to fit seamlessly into control or enchantment-based strategies, offering a reliable tool for resource denial. Whether used in competitive play or simply displayed as part of a broader Magic: The Gathering collection, the Scrabbling Skullcrab represents a clever intersection of flavor and function.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Scrabbling Skullcrab
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Uncommon
John Tedrick
Card Stock
English
{U}
Creature — Crab Skeleton
0 / 3
U
Abilities, attacks, oracle text, and flavor text printed on the card.
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, target player mills two cards. (They put the top two cards of their library into their graveyard.)
With sandy beaches in short supply, Duskmourn's crabs have adapted to burrow into everything from carpet to flesh.
FAQ
The Eerie mechanic triggers when you control an enchantment or fully unlock a Room. When triggered, it forces a target player to mill two cards, moving them from the top of their library to their graveyard.
No, Scrabbling Skullcrab is an Uncommon card within the Duskmourn: House of Horror expansion. Uncommon cards are more frequently found than Rares or Mythic Rares but less common than Commons.
Scrabbling Skullcrab has a mana cost of {U}, meaning it requires one Blue mana to cast. It has a mana value of one, making it a low-cost creature option for early game plays.
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