The 2003 Magic: The Gathering Eighth Edition Karma card. This uncommon white enchantment features unique gameplay mechanics centered around Swamp control.
2003 • Magic: The Gathering • Eighth Edition
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.40 | Guide Estimate | |||
Raw / Ungraded
PriceCharting Price Guide · Guide Estimate evidence · captured Oct 14, 2026
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Each point is the last stored observation that day for this printing, condition, grader, autograph status and source. Gaps mean no observation; guide estimates and asking prices are not completed sales.The Magic: The Gathering Eighth Edition Karma card, numbered 28, represents a strategic white enchantment from the 2003 release. Designed by Bob Eggleton, this uncommon card appeals to collectors of the classic 8th Edition set and players interested in its distinct removal mechanics. As a foundational component of the game's early modern era, Karma offers a unique interaction with opponent board states that remains relevant for those studying the game's design history. Karma functions as a white enchantment with a mana cost of two generic mana and two white mana, resulting in a total mana value of four. Its primary effect triggers at the beginning of each player's upkeep, dealing damage to that player equal to the number of Swamps they control. This mechanic creates a powerful deterrent against decks that rely heavily on black mana bases, as controlling the number of Swamp cards in play directly influences the damage output. For collectors, this card serves as an essential piece for completing the Eighth Edition collection, particularly for those focusing on white-bordered cards from the early 2000s. The card's design reflects the aesthetic standards of Magic: The Gathering during the 8th Edition era, featuring a clean layout typical of the set. While its primary appeal lies in its gameplay utility, the card also holds value for those interested in the evolution of card mechanics in trading card games. Collectors often seek out Eighth Edition cards for their historical significance in the game's lifecycle, and Karma stands as a notable example of a well-designed removal spell from that period. Whether building a comprehensive set or focusing on specific card types, this enchantment provides a tangible connection to the game's rich history and strategic depth.
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The core identity of the card within the set.
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Featured
Karma
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Bob Eggleton
Card Stock
English
{2}{W}{W}
Enchantment
W
Abilities, attacks, oracle text, and flavor text printed on the card.
At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of Swamps they control.
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