The Karma card from Magic: The Gathering's 1997 Fifth Edition set, featuring unique upkeep mechanics and artwork by Bob Eggleton.
Karma
1997 • Magic: The Gathering • Fifth Edition
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Market & Price History
| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.15 | Guide Estimate | -16.7% | ||
- $0.15
- Source
- Guide Estimate
- Trend
- -16.7%
- Price Details
30-day Price History
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Nov 6, 2026
Description
The Karma card from Magic: The Gathering's Fifth Edition remains a recognizable piece of the game's early history. Released in 1997, Fifth Edition served as a core foundation for new and veteran players alike, standardizing rules and providing a comprehensive collection of staples. This release, cataloged as card number 42, introduces a distinct mechanical interaction that has influenced gameplay for decades. Karma functions as a static enchantment that alters the flow of the game through its upkeep trigger. At the start of each player's turn, the enchantment deals damage to that player equal to the number of Swamps they control. This design creates a strategic dynamic where players must carefully manage their mana base, particularly when facing opponents who rely heavily on black mana sources. The card encourages tactical decision-making, forcing players to weigh the benefits of black spells against the potential self-inflicted damage. Collectors often seek out cards from Fifth Edition for their historical significance and nostalgic value. For enthusiasts of Magic: The Gathering trading card game cards, understanding the mechanics and history of cards like Karma adds depth to the collecting experience. The artwork by Bob Eggleton complements the card's thematic elements, though the focus for many collectors lies in its gameplay utility and set context. Whether you are interested in the strategic nuances of early Magic sets or the broader evolution of the hobby, cataloging and understanding individual cards like Karma enhances appreciation for the game's legacy. This card stands as a testament to the intricate design philosophy that defines Magic: The Gathering, offering both challenge and intrigue to those who incorporate it into their decks.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Karma
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Bob Eggleton
Card Stock
English
{2}{W}{W}
Enchantment
W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of Swamps they control.
FAQ
Frequently Asked Questions
What is the mana cost of the Karma card in Magic: The Gathering?
The Karma card requires a mana cost of two generic mana and two white mana to cast. This totals a mana value of four, making it a mid-game spell that typically requires some setup to play effectively.
How does Karma's ability affect gameplay?
Karma deals damage to each player at the beginning of their upkeep equal to the number of Swamps they control. This creates a strategic dilemma for players who use black mana, as they must balance the power of their spells against the self-damage inflicted by the enchantment.
What set is the Karma card from?
Karma is card number 42 from the Fifth Edition set, released in 1997.
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