Grafted Wargear is an Uncommon Equipment card from the 2004 Magic: The Gathering Fifth Dawn set. This product focuses on the card's identity as card number 126 in the set.
2004 • Magic: The Gathering • Fifth Dawn
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| Condition | Value | Source | Trend | Price Details |
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Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Nov 3, 2026
Grafted Wargear stands as a notable artifact within the Magic: The Gathering Fifth Dawn expansion, released in 2004. As card number 126, this Uncommon Equipment piece is defined by its distinct mechanical identity rather than visual complexity. The card provides a +3/+2 boost to equipped creatures, offering substantial power to any permanent it attaches to. Its defining characteristic, however, is the self-sacrifice clause: whenever the equipment becomes unattached, the permanent it was attached to is sacrificed. This creates a high-risk, high-reward dynamic that appeals to players and collectors who appreciate strategic depth in the Fifth Dawn set. For collectors of Magic: The Gathering, Grafted Wargear represents a specific era of game design where equipment mechanics were evolving rapidly. The card's equip cost of zero made it uniquely flexible during its release period, allowing for sudden shifts in board state. Today, it remains a key component for those building sets of Fifth Dawn, particularly those interested in the artifact-heavy themes of the block. The identity of this card is rooted in its rules text and its place within the 5DN set code, making it a precise target for completionists. Whether you are hunting for specific set cards or exploring the history of artifact equipment, Grafted Wargear offers a tangible connection to the 2004 TCG landscape. Collectors often seek this card to complete their Fifth Dawn collections or to study the evolution of artifact interactions in Magic: The Gathering. Its Uncommon rarity makes it accessible while still holding historical significance within the expansion. Understanding the mechanical implications of its sacrifice trigger helps collectors appreciate the design choices made by Wizards of the Coast during this period. For those dedicated to preserving the integrity of their Magic: The Gathering sets, adding Grafted Wargear ensures a complete representation of the Fifth Dawn release.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Grafted Wargear
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Alex Horley-Orlandelli
Card Stock
English
{3}
Artifact — Equipment
Abilities, attacks, oracle text, and flavor text printed on the card.
Equipped creature gets +3/+2. Whenever this Equipment becomes unattached from a permanent, sacrifice that permanent. Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)
FAQ
Grafted Wargear is an Artifact — Equipment card from the Fifth Dawn set. It allows players to attach it to a creature to grant it bonuses, but requires the sacrifice of that creature when the equipment is removed.
This card is classified as Uncommon and is numbered 126 in the Fifth Dawn set. It was released in 2004 as part of the Magic: The Gathering trading card game.
When equipped, the card gives the attached creature +3/+2. It has a zero equip cost, allowing it to be attached as a sorcery. However, if it becomes unattached, the player must sacrifice the permanent it was attached to.
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