The 2004 Magic: The Gathering card Nim Grotesque (#56) from the Fifth Dawn expansion, featuring a foil finish and powerful artifact-synergy abilities.
Nim Grotesque
2004 • Magic: The Gathering • Fifth Dawn
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Description
Released in 2004 as part of the Fifth Dawn expansion, Nim Grotesque represents a pivotal moment in Magic: The Gathering history where artifact synergy became a dominant strategic theme. As card number 56 in the set, this Uncommon creature brings significant board presence to decks built around artifact manipulation. The card features a foil finish, giving it a distinct shimmer that collectors appreciate for both aesthetic appeal and vintage authenticity. Designed by artists Anthony S. Waters and Cara Mitten, the card captures the dark, industrial aesthetic of the Urza block's conclusion. Nim Grotesque is a seven-mana Creature — Zombie with a power and toughness of 3/6. Its most notable ability allows it to grow larger for each artifact you control, making it a formidable late-game threat. This mechanic encourages builders to focus on artifact acceleration, a hallmark of the Fifth Dawn era. For collectors, this card serves as a tangible link to the game's complex design period, appealing to those who value both gameplay history and vintage foil treatments. Including Nim Grotesque in your Magic: The Gathering collection adds depth to any vintage or artifact-focused assemblage, offering a piece of the game's evolving strategic landscape.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Nim Grotesque
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Anthony S. Waters & Cara Mitten
Card Stock
English
Foil
{6}{B}
Creature — Zombie
3 / 6
B
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
This creature gets +1/+0 for each artifact you control.
In the swirling mists, you could walk right up to one and not know until its teeth are in your throat.
