The history and gameplay of the Carapace enchantment from Magic: The Gathering's iconic Fifth Edition release.
1997 • Magic: The Gathering • Fifth Edition
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.32As of 10/1/2026 | Guide Estimate | +10.3% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 1, 2026
Released in 1997 as part of Magic: The Gathering's Fifth Edition, the Carapace card (number 281) represents a foundational moment in the game's early design philosophy. Created by artist Anson Maddocks, this Common rarity card is identified by the set code 5ED. As an Enchantment — Aura with a single green mana cost, it exemplifies the straightforward mechanical interactions that defined the game's foundational era. In gameplay, Carapace functions as a protective enchantment for a target creature. It grants the enchanted unit a +0/+2 bonus to its power and toughness, enhancing survivability in combat. Additionally, it provides a flexible utility option: by sacrificing the Aura, the controller can regenerate the enchanted creature, preventing it from being destroyed that turn. This dual function of stat boosting and emergency rescue makes it a staple for players seeking efficient green mana usage. For collectors, the Fifth Edition remains one of the most significant releases in Magic history, bridging the gap between the game's early days and its modern competitive landscape. Carapace serves as a key piece for those completing the base set, offering a tangible connection to the game's rich lore and mechanical evolution. Whether you are a seasoned player looking to refresh your vintage decks or a historian interested in the development of Aura mechanics, this card provides both functional and nostalgic value. Its presence in the 5ED core set underscores the importance of low-cost, high-impact enchantments in the green color pie. Adding Carapace to your collection allows you to own a piece of TCG history that has influenced countless games and strategies over the last two decades.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Carapace
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Common
Anson Maddocks
Card Stock
English
{G}
Enchantment — Aura
G
Abilities, attacks, oracle text, and flavor text printed on the card.
Enchant creature Enchanted creature gets +0/+2. Sacrifice this Aura: Regenerate enchanted creature.
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