The 1995 Magic: The Gathering Homelands card Carapace (84a) is a green Aura enchantment that grants +0/+2 to an enchanted creature and offers a regenerate sacrifice ability.
1995 • Magic: The Gathering • Homelands
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| Condition | Value | Source | Trend | Price Details |
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$0.16 | Guide Estimate | 0% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 11, 2026
Among the cards released in this era is Carapace (card number 84a), a green Enchantment — Aura that has become a notable piece for collectors of vintage trading card game items. Designed by Anson Maddocks, this card represents a specific moment in the franchise's history when designers were experimenting with varied creature types and enchantment interactions. As a common rarity card in the Homelands set, Carapace serves as an accessible entry point for enthusiasts building a comprehensive collection of the entire release. The card’s design features the artist’s signature style, capturing the whimsical yet sometimes bizarre aesthetic that defined the Homelands era. Collectors often seek out examples of this card to complete their Homelands portfolio or to appreciate the unique flavor text associated with the Kakra, Sea Troll quote. Gameplay-wise, Carapace is a straightforward yet versatile enchantment. For a single green mana, players can attach this Aura to a creature, granting it a +0/+2 power and toughness boost. This makes it particularly useful for protecting weaker creatures or enhancing the durability of key units in the early stages of a game. Additionally, the card includes a sacrifice ability that allows the enchanted creature to regenerate, providing a strategic option to save a vital unit from destruction. This dual functionality highlights the thoughtful design of the Homelands set, where even common cards offered meaningful strategic choices. For those interested in Magic: The Gathering history, owning a copy of Carapace from the 1995 Homelands release is a tangible connection to the game’s evolution. Whether you are a seasoned collector or a new enthusiast, this card offers a glimpse into the creative experimentation that has always been a hallmark of the Magic brand.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
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Featured
Carapace
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Common
Anson Maddocks
Card Stock
English
{G}
Enchantment — Aura
G
Abilities, attacks, oracle text, and flavor text printed on the card.
Enchant creature Enchanted creature gets +0/+2. Sacrifice this Aura: Regenerate enchanted creature.
"The tougher to crack, the sweeter the snack." —Kakra, Sea Troll
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