The details of Enervate, card #84 from Magic: The Gathering's 1997 Fifth Edition. A classic blue Instant with strategic tap effects.
1997 • Magic: The Gathering • Fifth Edition
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.21 | Guide Estimate | 0% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 18, 2026
Enervate stands as a fundamental blue Instant in the Magic: The Gathering trading card game, originally released as card number 84 in the Fifth Edition set in 1997. Designed by Allen Williams, this common card has remained a staple for players seeking efficient resource management and tactical control. Its enduring presence in the game's history highlights the consistent design philosophy of Wizards of the Coast during the late 90s, where mana efficiency and card advantage were key pillars of gameplay. The card’s primary function revolves around interaction and tempo. By paying {1}{U} mana, a player can tap a target artifact, creature, or land, effectively neutralizing an opponent’s immediate threat or blocking a critical attack. The strategic payoff arrives at the beginning of the next turn’s upkeep, where the caster draws a card. This mechanism rewards patience and planning, allowing players to trade a temporary disruption for long-term card advantage. Such design elements are characteristic of The curated catalog of vintage Magic cards, which preserves the integrity of these original rules interactions. Collectors often seek out Fifth Edition cards for their accessibility and historical significance. As one of the core sets that introduced many players to the hobby, it holds a special place in the community. The clean, straightforward layout of card #84 makes it easily identifiable, while its gameplay utility ensures it remains relevant in various formats. Whether you are building a vintage collection or simply appreciate the elegance of classic card design, Enervate represents a pivotal moment in Magic's evolution. Its simple yet effective rules text continues to influence modern design, making it a noteworthy addition to any serious enthusiast's library. Understanding the nuances of cards like Enervate deepens the appreciation for the game's strategic depth. The interplay between tapping permanents and drawing cards creates a dynamic where every turn offers new possibilities. For those interested in the broader context of Magic: The Gathering, exploring cards from this era provides insight into how the game’s mechanics have been refined over time.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Enervate
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Common
Allen Williams
Card Stock
English
{1}{U}
Instant
U
Abilities, attacks, oracle text, and flavor text printed on the card.
Tap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep.
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