The 1995 Magic: The Gathering Ice Age release, featuring the blue Instant card Enervate, numbered 67 in the set.
Enervate
1995 • Magic: The Gathering • Ice Age
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Description
Released in 1995, the Ice Age expansion remains a cornerstone of Magic: The Gathering history, offering collectors a distinct glimpse into the game's early design philosophy. Within this 350-card set, Enervate appears as card number 67, serving as a versatile blue Instant that allows players to tap target artifacts, creatures, or lands while drawing a card during the next turn's upkeep. This mechanic exemplifies the strategic depth available to blue mages in the late 1990s, balancing resource denial with card advantage. The card, illustrated by Allen Williams, carries a common rarity, making it an accessible yet essential piece for enthusiasts building complete Ice Age collections. For those invested in the legacy of Magic: The Gathering, acquiring individual cards from the Ice Age era offers a tangible connection to the foundational years of competitive and casual play. Whether you are completing a set or hunting for specific synergies in vintage formats, this card represents a key component of the Ice Age product line.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
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Featured Subject
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Featured
Enervate
Game
Magic: The Gathering
TCG Attributes
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Common
Allen Williams
Card Stock
English
{1}{U}
Instant
U
Card Text
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Tap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep.
"Worlds turn in crucial moments of decision. Make your choice." —Gustha Ebbasdotter, Kjeldoran Royal Mage
