A rare 1997 Fifth Edition sorcery that challenges opponents with high-stakes life total swings via coin flips.
Game of Chaos
1997 • Magic: The Gathering • Fifth Edition
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Description
Released in 1997 as card number 232 in the Fifth Edition set, Game of Chaos is a distinct sorcery within the Magic: The Gathering trading card game. Designed by Thomas Gianni, this red card requires three mana to cast and serves as a pivotal mechanic for players seeking to manipulate life totals through chance. The card’s identity rests on its unique resolution process: players flip a coin to determine life gains or losses, with the stakes doubling after each flip. This design creates a dramatic, high-variance interaction that defines its collector appeal. As a rare card from the late 90s, it represents a specific era of gameplay where luck and strategy intersected heavily. Collectors of Magic: The Gathering often track this card for its historical significance in the Fifth Edition expansion. For those building collections of vintage TCG staples, understanding its mechanics and rarity is essential.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
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Featured Subject
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Featured
Game of Chaos
Game
Magic: The Gathering
TCG Attributes
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Rare
Thomas Gianni
Card Stock
English
{R}{R}{R}
Sorcery
R
Card Text
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Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.
