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About This Card

The 1995 Fourth Edition Green Ward card (Number 27), a foundational white mana enchantment from Magic: The Gathering's early print runs.

Green Ward

1995 • Magic: The Gathering • Fourth Edition

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Market Value
Raw/Ungraded Market: $0.20
Updated about 15 hours ago
Based on TCGplayer Market (reference)Check Price Guide

Market & Price History

  • $0.20
    Source
    Guide Estimate
    Trend
    -13%
    Price Details

30-day Price History

Raw / Ungraded

TCGplayer Market (reference) · Guide Estimate evidence · captured Nov 11, 2026

Each point is the last stored observation that day for this printing, condition, grader, autograph status and source. Gaps mean no observation; guide estimates and asking prices are not completed sales.
Product Overview

Description

Released in 1995 as part of the Fourth Edition, the Green Ward card (Number 27) represents a key piece of Magic: The Gathering history. This Uncommon enchantment, illustrated by Dan Frazier, has long been a staple for players and collectors navigating the game's early formats. As a foundational print run card, it holds significant nostalgic value for those who followed the franchise from its inception. The card’s mechanics are straightforward yet powerful. With a mana cost of just one white mana, it provides immediate value by enchanting a creature with protection from green. This effect allows the enchanted unit to withstand damage and effects originating from green sources, making it a versatile defensive tool in various strategic contexts. The design emphasizes clarity and function, typical of the era's approach to card layout and information hierarchy. For collectors, Fourth Edition remains one of the most recognizable sets in the hobby. Its black border design and extensive card pool make it a primary focus for set builders and historians. Green Ward, as card number 27, fits into the broader narrative of the game's early development. Collectors often seek out copies to complete their Fourth Edition collection or to appreciate the evolution of card design and mechanics over the decades. The enduring popularity of Magic: The Gathering ensures that cards from this period continue to be relevant in both casual and competitive circles. Whether you are building a library of classic artifacts or studying the game's strategic roots, the Green Ward offers a tangible connection to the past.

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Product Specs

Card Details

The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.

Catalog Profile

The core identity of the card within the set.

Year

1995

Series

Fourth Edition

Card Number

#27

Featured Subject

The subject, team, league, and sport context tied to this card.

Featured

Green Ward

Game

Magic: The Gathering

TCG Attributes

Rarity, print treatment, and game-specific stats for this card.

Rarity

Uncommon

Artist

Dan Frazier

Material

Card Stock

Language

English

Mana cost

{W}

Type

Enchantment — Aura

Color

W

Card Text

Abilities, attacks, oracle text, and flavor text printed on the card.

Enchant creature Enchanted creature has protection from green. This effect doesn't remove this Aura.

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FAQ

Frequently Asked Questions

What is the Green Ward card in Magic: The Gathering?

Green Ward is an Uncommon enchantment from the 1995 Fourth Edition set. It costs one white mana to cast and gives an enchanted creature protection from green.

Who illustrated the Green Ward card?

The artwork for Green Ward was created by Dan Frazier, who contributed to many early Magic: The Gathering expansions.

Is Green Ward still playable today?

While its competitive viability varies by format, Green Ward is a functional card in many casual and vintage contexts, valued for its low cost and defensive utility.

Cards Named Green Ward

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