This foil Lost Auramancers card is a distinctive uncommon from Magic: The Gathering's 2007 Future Sight set, featuring the vanishing mechanic.
Lost Auramancers
2007 • Magic: The Gathering • Future Sight
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Description
The Lost Auramancers card, cataloged as number 11 in Magic: The Gathering's 2007 Future Sight expansion, is a white one-drop creature that introduces the vanishing mechanic to players. As a Human Wizard with a mana value of 4, this uncommon card offers a strategic twist by entering the battlefield with three time counters that are removed during each upkeep. When the final counter is removed, the creature is sacrificed, but if it dies with no counters remaining, it allows the player to search their library for an enchantment card. This design creates a compelling risk-reward dynamic for collectors and strategists alike. The foil treatment adds visual appeal for collectors who appreciate finish variations within the set. Understanding the card's rules text and mechanical function is key for enthusiasts looking to complete their Future Sight collection or build unique decks centered around enchantment synergies.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Lost Auramancers
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Brandon Kitkouski
Card Stock
English
Foil
{2}{W}{W}
Creature — Human Wizard
3 / 3
W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When this creature dies, if it had no time counters on it, you may search your library for an enchantment card, put it onto the battlefield, then shuffle.
