The 2013 Gatecrash foil Experiment One card is a distinctive addition to any Magic: The Gathering collection, featuring Chase Stone's artwork on the Uncommon uncommon creature.
Experiment One
2013 • Magic: The Gathering • Gatecrash
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Description
This card, numbered 119 in the set, is a foil Uncommon creature that appeals to collectors who appreciate the visual pop of foil finishes alongside strategic gameplay utility. Created by artist Chase Stone, this card captures the innovative spirit of the Gatecrash era, making it a notable piece for enthusiasts of the franchise. Experiment One functions as a Human Ooze with a mana value of one, offering flexibility in deck construction through its unique ability mechanics. Its Evolve trait allows it to grow stronger as the game progresses, providing a dynamic element that has kept it relevant in casual and competitive circles alike. For collectors focusing on the Gatecrash set, securing the foil version of Experiment One adds a layer of visual distinction to their portfolio. Whether you are building a complete set of Gatecrash cards or seeking specific foil variants to enhance your Magic: The Gathering library, Experiment One offers both nostalgic value and mechanical intrigue. Its enduring presence in the TCG community highlights the lasting appeal of well-designed cards from this pivotal year in the game's history.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Experiment One
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Chase Stone
Card Stock
English
Foil
{G}
Creature — Human Ooze
1 / 1
G
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Remove two +1/+1 counters from this creature: Regenerate it. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
