The 1993 Magic: The Gathering Intl. Collectors' Edition Living Wall (#259), a classic Artifact Creature with unique defensive mechanics.
Living Wall
1993 • Magic: The Gathering • Intl. Collectors' Edition
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Price History
$4.49
Description
The Magic: The Gathering Intl. Collectors' Edition Living Wall card, designated as number 259, represents a foundational piece of vintage trading card game history. Released in 1993, this artifact creature card stands out for its distinctive gameplay mechanics that prioritize defense over aggression. As an Artifact Creature — Wall, it possesses a power and toughness of 0/6, making it an exceptionally resilient unit on the battlefield. Collectors of Magic: The Gathering often seek this card to complete the International Collectors' Edition set or to study the early design philosophy of the game. The card’s rules allow it to prevent opponents from attacking, while also offering the ability to regenerate itself for a single mana cost. This combination of defensive capabilities makes it a memorable example of early TCG strategy. Illustrated by Anson Maddocks, the Living Wall card is an Uncommon rarity within its set. For investors and hobbyists, owning a copy from the 1993 Intl. Collectors' Edition provides a tangible connection to the origins of the Magic: The Gathering phenomenon. Whether you are building a comprehensive set or acquiring a specific artifact creature, this card remains a significant entry in the lore and mechanics of the game.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Living Wall
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Anson Maddocks
Card Stock
English
{4}
Artifact Creature — Wall
0 / 6
Card Text
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Defender (This creature can't attack.) {1}: Regenerate this creature.
Some fiendish mage had created a horrifying wall of living flesh, patched together from a jumble of still-recognizable body parts. As we sought to hew our way through it, some unknown power healed the gaping wounds we cut, denying us passage.




















