The 1996 Magic: The Gathering Lost Soul card from the Introductory Two-Player Set. This Spirit Minion features unique Swampwalk rules text, making it a foundational piece for vintage TCG history and collection building.
Lost Soul
1996 • Magic: The Gathering • Introductory Two-Player Set
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Price History
$0.40
Description
Released in 1996 as part of the Introductory Two-Player Set, Lost Soul serves as a foundational creature for players exploring the early mechanics of Magic: The Gathering. This mechanic highlights the strategic depth and mana base considerations that defined the game's early competitive landscape. Its three-mana cost and 2/1 power/toughness stats make it a versatile addition to decks focusing on black mana strategies. Collectors often seek this card to understand the evolution of creature types and rules interactions that have shaped the game over the decades. The card’s design and text box reflect the artistic and mechanical standards of the mid-90s, providing a tangible link to the game's formative years. For enthusiasts of vintage trading cards, Lost Soul represents more than just a gameplay tool; it is a piece of TCG history. The Introductory Two-Player Set was designed to welcome new players into the hobby, making cards like this one particularly significant for those interested in the game's accessibility and educational roots. Whether you are a seasoned collector or new to the world of Magic, adding this card to your collection offers a direct connection to the game's rich heritage.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Lost Soul
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Randy Asplund-Faith
Card Stock
English
{1}{B}{B}
Creature — Spirit Minion
2 / 1
B
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Her hand gently beckons, she whispers your name— But those who go with her are never the same.

















