Raise Dead, a key black sorcery from the 1996 Magic: The Gathering Introductory Two-Player Set, essential for any collector's library.
Raise Dead
1996 • Magic: The Gathering • Introductory Two-Player Set
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Description
Raise Dead, identified as card number 22 in the 1996 Magic: The Gathering Introductory Two-Player Set, represents a fundamental mechanic in the early design of the trading card game. This common black sorcery allows players to retrieve a creature from their graveyard, establishing a core loop of resource management that defines the black mana color identity. For collectors, this card is a tangible piece of gaming history, marking the era when Magic: The Gathering first introduced players to its strategic depth through the ITP product line. The card’s functionality revolves around its single black mana cost, making it an accessible yet powerful tool for deck construction during the game's formative years. Collectors often seek out cards from this release to understand the evolution of gameplay mechanics and the artistic direction of Jeff A. Menges, who illustrated this piece. As a staple of the black mana strategy, Raise Dead remains a significant item for those documenting the lineage of the Magic: The Gathering brand. It serves not just as a game component, but as a historical artifact for enthusiasts interested in the foundational sets that shaped the competitive and casual landscape of the trading card game.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Raise Dead
Game
Magic: The Gathering
TCG Attributes
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Common
Jeff A. Menges
Card Stock
English
{B}
Sorcery
B
Card Text
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Return target creature card from your graveyard to your hand.




















