Weakness, card number 29 from the 1996 Magic: The Gathering Introductory Two-Player Set. This common black Aura enchantment is a staple of early TCG history.
Weakness
1996 • Magic: The Gathering • Introductory Two-Player Set
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Description
Weakness, identified as card number 29, originates from the 1996 Magic: The Gathering Introductory Two-Player Set (ITP). Designed for new players, this set served as an entry point into the trading card game, introducing foundational mechanics through accessible gameplay. As a Common rarity card, Weakness functions as a black Enchantment — Aura with a mana cost of one black mana. It allows the player to attach it to a creature, applying a -2/-1 modifier to that target's power and toughness. This straightforward effect exemplifies the strategic depth found in early Magic designs, making it a recognizable piece for enthusiasts of the game's history. Collectors often seek out cards from the Introductory Two-Player Set to complete their library or appreciate the nostalgic design language of the mid-90s era. The card's identity is firmly rooted in its role as a tactical tool within the game's black mana color identity. For those building a collection of vintage Magic items, this card represents a tangible connection to the franchise's roots.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Weakness
Game
Magic: The Gathering
TCG Attributes
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Common
Douglas Shuler
Card Stock
English
{B}
Enchantment — Aura
B
Card Text
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Enchant creature Enchanted creature gets -2/-1.
