The 2000 Magic: The Gathering Invasion expansion features Savage Offensive (#162), a red foil common sorcery with a distinctive kicker ability.
Savage Offensive
2000 • Magic: The Gathering • Invasion
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$0.44
Description
Savage Offensive is a red sorcery from the 2000 Invasion set in Magic: The Gathering, identified by card number 162. This common card offers a versatile gameplay option by allowing players to pay an additional green mana to enhance its effects. The card grants creatures with first strike until the end of the turn, and if the kicker cost is paid, those creatures also receive a +1/+1 boost. This dual-mana flexibility makes it a notable inclusion for decks built around red and green mana sources. Designed by Greg Hildebrandt and Tim Hildebrandt, the card features a foil finish that adds visual appeal to any collection. As part of the Invasion expansion, it represents a key era in the game's history, appealing to collectors who focus on early 2000s releases. The card’s design and mechanics reflect the strategic depth that Magic: The Gathering is known for, providing a simple yet impactful tool for combat phases. Collectors often seek out specific treatments like foil versions to complete their set collections or to appreciate the artistic and production quality of the era. The combination of the red and green color identity allows for strategic deck building, while the first strike mechanic provides immediate tactical advantage. Whether you are a seasoned player or a new enthusiast, this card from the Invasion set offers a tangible piece of Magic: The Gathering lore and gameplay history. Its straightforward mechanics and iconic foil finish make it a staple for those who value both aesthetic and functional collectibles in the trading card game community.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Savage Offensive
Game
Magic: The Gathering
TCG Attributes
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Common
Greg Hildebrandt & Tim Hildebrandt
Card Stock
English
Foil
{1}{R}
Sorcery
R
Card Text
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Kicker {G} (You may pay an additional {G} as you cast this spell.) Creatures you control gain first strike until end of turn. If this spell was kicked, they get +1/+1 until end of turn.







