The Breaking Point foil card from the 2002 Judgment expansion is a powerful red sorcery that offers a strategic choice between dealing damage or clearing the board.
Breaking Point
2002 • Magic: The Gathering • Judgment
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Description
Released in 2002 as part of the Judgment expansion, the Breaking Point card (number 81) is a distinctive red sorcery from the Magic: The Gathering trading card game. Designed by Matthew D. Wilson, this card features a foil treatment that adds visual appeal for collectors. The card allows any player to deal 6 damage to themselves; if no one does, all creatures are destroyed and cannot be regenerated. This unique mechanic makes it a memorable inclusion in the game's history. Collectors of Magic: The Gathering often seek out Breaking Point for its strategic depth and iconic design. Its foil version is particularly sought after for its shimmering finish. Whether you are building a themed collection or looking for a specific card to complete your Judgment set, this product offers a tangible piece of gaming history. The card's design and gameplay mechanics reflect the innovative spirit of early 2000s collectible card games.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Breaking Point
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Matthew D. Wilson
Card Stock
English
Foil
{1}{R}{R}
Sorcery
R
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Any player may have Breaking Point deal 6 damage to them. If no one does, destroy all creatures. Creatures destroyed this way can't be regenerated.
"Enough!"
