The Karfell Kennel-Master from Magic: The Gathering's 2021 Kaldheim set is a sought-after foil common card featuring a unique Zombie Berserker creature type and protective board presence.
Karfell Kennel-Master
2021 • Magic: The Gathering • Kaldheim
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$0.18
Description
The Karfell Kennel-Master (#101) from the 2021 Magic: The Gathering Kaldheim expansion offers collectors a distinct piece of the set's Nordic-inspired lore. As a common card in the KHM set code, this creature card is particularly valued by enthusiasts for its premium foil finish, which enhances its visual appeal on the shelf or in a binder. The card depicts a Zombie Berserker with a mana cost of {4}{B} and a power/toughness of 4/4, making it a substantial presence on the battlefield. Beyond its aesthetic qualities, the Karfell Kennel-Master is notable for its strategic utility in gameplay. When played, it can empower up to two other creatures by granting them +1/+0 and indestructible status until the end of the turn. This ability allows players to protect key pieces from destruction or combat damage, providing a crucial defensive option in competitive and casual formats alike. The flavor text hints at the harsh, survival-focused world of Karfell, where ravenous wolves follow their master through a realm of scarce resources. Collecting this card is a popular choice for those building complete Kaldheim sets or focusing on black-aligned strategies. Whether you are a dedicated TCG investor or a hobbyist completing a collection, this card represents a well-crafted element of modern Magic design.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Karfell Kennel-Master
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Izzy
Card Stock
English
Foil
{4}{B}
Creature — Zombie Berserker
4 / 4
B
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
When this creature enters, up to two target creatures each get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Trapped in a realm of dead flesh and scarce hunting, the ravenous wolves of Karfell follow the Dread Marn to warm game.








