The 2014 Khans of Tarkir release of Awaken the Bear is a green common instant that empowers a creature with +3/+3 and trample.
Awaken the Bear
2014 • Magic: The Gathering • Khans of Tarkir
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Price History
$0.11
Description
Khans of Tarkir, released by Wizards of the Coast in 2014, remains a defining era for Magic: The Gathering due to its rich world-building and tribal synergies. Within this expansive set, card number 129, Awaken the Bear, stands out as a straightforward yet powerful green instant. Designed with a mana cost of two generic and one green mana, this card offers immediate board presence by targeting a creature to gain +3/+3 and trample until the end of the turn. For players building decks centered around the Temur faction, this card serves as a reliable combat trick that can turn a modest threat into a game-ending blow. The flavor of the card is rooted in the lore of the Tarkir plane, where warriors enter a battle trance known as the awakening of the bear, losing all sense of friend or foe to focus solely on defending the wilderness. This thematic depth adds significant value for collectors who appreciate the narrative cohesion of the set. Whether you are looking to complete the base Khans of Tarkir set or simply appreciate the strategic simplicity of a classic combat trick, this card represents the core identity of green magic in the Tarkir block. It is a staple for any Magic: The Gathering enthusiast interested in the strategic and artistic elements of the 2014 release.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Awaken the Bear
Game
Magic: The Gathering
TCG Attributes
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Common
Svetlin Velinov
Card Stock
English
{2}{G}
Instant
G
Card Text
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Target creature gets +3/+3 and gains trample until end of turn.
When Temur warriors enter the battle trance known as "awakening the bear," they lose all sense of enemy or friend, seeing only threats to the wilderness.







