The Khans of Tarkir Temur Charm (#208) is a versatile GUR Instant offering three strategic options to control the battlefield.
Temur Charm
2014 • Magic: The Gathering • Khans of Tarkir
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Description
Released in 2014 as part of the Khans of Tarkir expansion, the Temur Charm (card number 208) is a standout Uncommon Instant from the Magic: The Gathering trading card game. Designed by Mathias Kollros, this card represents the color identity of Green, Blue, and Red, requiring a mana cost of {G}{U}{R} to cast. With a mana value of 3, it sits comfortably in the mid-game curve, providing immediate impact through its flexible instant-speed capabilities. The Temur Charm is highly valued for its adaptability, allowing players to choose one of three distinct effects when resolving. First, it can empower a creature you control, granting it +1/+1 until end of turn and forcing it to fight an opponent's creature. This interaction is particularly effective for disrupting enemy threats or securing combat advantages. Second, it serves as a potent form of counterspell, allowing you to counter any target spell unless its controller pays an additional {3}. This defensive option provides crucial protection against key opposing plays. Third, it can disrupt opposing strategies by preventing all creatures with power 3 or less from blocking during the current turn, opening up avenues for aggressive attacks or evasive maneuvers. Collectors of Magic: The Gathering trading card game cards appreciate the Temur Charm for its elegant design and functional depth. As a staple of the Temur faction, it embodies the strategic philosophy of adapting to the board state dynamically. Whether used for its offensive push, defensive counter, or blocking denial, the card has maintained relevance across various formats. For investors and hobbyists, owning a copy of this Khans of Tarkir release offers a piece of one of the most beloved sets in the game's history. The card's enduring utility ensures it remains a sought-after item for those looking to complete their Khans of Tarkir collection or build competitive decks centered around versatile interaction.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Temur Charm
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Mathias Kollros
Card Stock
English
{G}{U}{R}
Instant
G, R, U
Card Text
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Choose one — • Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control. • Counter target spell unless its controller pays {3}. • Creatures with power 3 or less can't block this turn.







