The 1994 Magic: The Gathering Legends expansion with the Glyph of Doom card, cataloged as #100 in this foundational release.
Glyph of Doom
1994 • Magic: The Gathering • Legends
No Listings Available
No listings available right now.
Price History
Description
The 1994 release of Magic: The Gathering established the foundational mechanics that define the trading card game today. Within the Legends expansion, collectors can identify the Glyph of Doom by its distinct card number 100, serving as a key identifier for set builders and historians. This Instant card requires a single black mana to activate its unique effect, targeting a Wall creature to influence the combat phase. The strategic depth of this mechanic reflects the design philosophy of the early 1990s, where timing and targeting created complex gameplay scenarios. For enthusiasts tracing the evolution of card design, the Legends set offers a glimpse into the genre's formative years. Whether you are completing a set or investing in the heritage of the hobby, this card represents a tangible connection to the past. The enduring appeal of such classics lies in their role in shaping competitive play and community culture. By focusing on the specific identity of the Legends series, collectors can appreciate the craftsmanship and innovation that introduced these rules to the world.
Have one of these to sell?
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Glyph of Doom
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Susan Van Camp
Card Stock
English
{B}
Instant
B
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Choose target Wall creature. At this turn's next end of combat, destroy all creatures that were blocked by that creature this turn.
"He knows he has a short span of life, that the day will come when he must pass through the wall of oblivion . . ." —William Faulkner
