The Magic 2010 Ice Cage card is a common Enchantment-Aura from the 2009 M10 set that restricts an enchanted creature's movement and actions.
2009 • Magic: The Gathering • Magic 2010
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.18 | Guide Estimate | +12.5% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 11, 2026
The Ice Cage card, designated as number 56 in the Magic 2010 set, serves as a foundational control element within the Magic: The Gathering trading card game. Released in 2009 under the M10 set code, this Common rarity card is an Enchantment with the Aura subtype, requiring a mana cost of one generic and one blue mana to cast. Its mana value of 2 makes it an accessible tool for players looking to disrupt opponent strategies early in the game. As a blue-colored card, it fits seamlessly into decks focused on tempo and control, offering a non-interactive way to neutralize threats without dealing direct damage. The strategic value of Ice Cage lies in its multifaceted restriction abilities. Once attached to a creature, it prevents that creature from attacking or blocking, effectively removing it from the board's active combat phase. Furthermore, it silences the target by disabling all its activated abilities. This dual restriction makes it particularly effective against creatures that rely on entering the battlefield triggers or tapping for significant effects. However, the card has a built-in vulnerability: if the enchanted creature becomes the target of another spell or ability, Ice Cage is destroyed. This creates a dynamic risk-reward scenario for the controller, who must weigh the immediate benefit of restriction against the potential loss of the Aura. The Magic 2010 expansion standardized gameplay mechanics for new players of Magic: The Gathering. The Ice Cage card, with its straightforward yet impactful rules text, represents a staple of blue control strategies from that era. Artists like Mike Bierek contributed to the visual identity of the set, though the mechanical design remains the primary focus for enthusiasts. For those interested in the history of the game's evolution, this card provides insight into the design philosophy of balancing power with inherent weaknesses. The product identity is firmly rooted in the 2009 release, making it a recognizable piece for any M10 collection or thematic groupings of blue enchantments.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Ice Cage
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Common
Mike Bierek
Card Stock
English
{1}{U}
Enchantment — Aura
U
Abilities, attacks, oracle text, and flavor text printed on the card.
Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. When enchanted creature becomes the target of a spell or ability, destroy this Aura.
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