Divine Favor is a Common Aura enchantment from the Magic 2013 core set, featuring a mana cost of {1}{W} and a +1/+3 power boost.
2012 • Magic: The Gathering • Magic 2013
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.14 | Guide Estimate | -22.2% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 12, 2026
Divine Favor is card number 11 in the Magic 2013 core set, released in 2012. Produced by Wizards of the Coast under the M13 set code, this card functions as a white Enchantment — Aura with a mana value of 2. The card’s mechanics allow a player to enchant a creature, granting +1/+3 to its power and toughness. Upon entering the battlefield, the enchantment also allows the controller to gain 3 life. The card is classified as Common rarity, making it a frequent inclusion in booster packs and a staple for players building white-based decks. Its low mana cost makes it an efficient option for early-game board presence, providing immediate defensive value through life gain while improving the stats of the enchanted unit. This dual effect supports strategies focused on survival and incremental advantage. The flavor text on the card reads, "With an armory of light, even the squire may champion her people." This narrative element complements the card’s defensive and supportive role within the game’s lore. The artwork is credited to Allen Williams, whose design contributes to the visual identity of the Magic 2013 set. Divine Favor is a Common Enchantment — Aura from the Magic 2013 set, identified by card number 11. Divine Favor’s straightforward mechanics and low casting cost make it a functional piece for many archetypes. Its status as a Common card ensures wide availability, yet it remains an essential component for players utilizing white mana in the Modern format. Released in 2012, Magic 2013 serves as a core set for the Magic: The Gathering trading card game. The card costs {1}{W} mana and allows the player to gain 3 life when it enters the battlefield while granting the enchanted creature a +1/+3 power and toughness boost. Divine Favor is one of the many cards that define this set’s identity.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Divine Favor
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Common
Allen Williams
Card Stock
English
{1}{W}
Enchantment — Aura
W
Abilities, attacks, oracle text, and flavor text printed on the card.
Enchant creature When this Aura enters, you gain 3 life. Enchanted creature gets +1/+3.
With an armory of light, even the squire may champion her people.
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