Identify this 2009 Magic: The Gathering uncommon card by its M10 set code and card number 167. It features a unique ability to transform a Forest into a Treefolk.
Awakener Druid
2009 • Magic: The Gathering • Magic
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Description
The Awakener Druid is a distinct creature card from the Magic 2010 (M10) expansion, released in 2009. Carrying the set code M10 and card number 167, this uncommon card is recognized by collectors for its efficient mana cost and versatile game-changing ability. Illustrated by artist Jason Chan, the card depicts a Human Druid with the power to temporarily transform a Forest into a 4/5 green Treefolk creature while remaining a land itself. For Magic: The Gathering enthusiasts, collecting cards from the M10 set remains a popular endeavor due to its foundational role in the game's history. The Awakener Druid appeals to builders looking for synergistic creatures that interact directly with land bases. Its straightforward design and functional rules text make it a recognizable piece for those focusing on set completion or strategic deck construction. Whether you are tracking down specific cards for your collection or exploring the diverse roster of the Magic brand, this entry offers insight into the card's mechanical identity. The product represents a specific point in the timeline of trading card game design, appealing to hobbyists interested in the evolution of creature types and land interaction mechanics within the game.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Awakener Druid
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Jason Chan
Card Stock
English
{2}{G}
Creature — Human Druid
1 / 1
G
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
When this creature enters, target Forest becomes a 4/5 green Treefolk creature for as long as this creature remains on the battlefield. It's still a land.
The druids of Mazar treat each seedcone with respect for the warrior it will become.
