The Awakener Druid foil card from the 2009 Magic core set. This uncommon #167 features a unique forest transformation effect for TCG collectors.
Awakener Druid
2009 • Magic: The Gathering • Magic
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Description
The Awakener Druid, numbered 167 in the 2009 Magic core set (M10), stands as a distinctive uncommon creature within the Magic: The Gathering trading card game. Designed by Jason Chan, this card captures the essence of green mana through its ability to interact directly with forest lands. When played, the Druid allows a target Forest to transform into a formidable 4/5 green Treefolk creature while retaining its status as a land. This dual utility has made the card a staple for collectors focusing on green-based strategies and set completion. Collectors often seek the foil variation of the Awakener Druid for its shimmering finish, which adds visual appeal to any display. As an uncommon card from a pivotal year in Magic's history, it represents a key piece for enthusiasts building comprehensive collections of the M10 expansion. The card's straightforward yet powerful effect highlights the creative design philosophy of that era, where simple mechanics delivered significant board impact. Whether you are a seasoned player or a new hobbyist, adding this foil card to your collection offers both nostalgic value and gameplay relevance.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Awakener Druid
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Jason Chan
Card Stock
English
Foil
{2}{G}
Creature — Human Druid
1 / 1
G
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
When this creature enters, target Forest becomes a 4/5 green Treefolk creature for as long as this creature remains on the battlefield. It's still a land.
The druids of Mazar treat each seedcone with respect for the warrior it will become.
