Oppressive Rays is a white mana enchantment card from the 2014 Magic 2015 core set, designed by Mark Zug. This Magic: The Gathering card serves as a strategic control piece for collectors and players alike.
Oppressive Rays
2014 • Magic: The Gathering • Magic
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Description
Oppressive Rays is a white mana enchantment from the Magic: The Gathering Magic 2015 core set, released in 2014. Designed by Mark Zug, this common card carries the card number 21 and functions as an Aura enchantment. The card’s ability restricts an enchanted creature’s actions by imposing a significant mana cost to attack, block, or use activated abilities. This mechanic makes it a staple in control strategies that rely on stifling opponent moves rather than direct damage. For collectors, M15 represents a pivotal era in the Magic: The Gathering trading card game, offering accessible entry points into the game’s rich strategic history. Whether you are building a competitive deck or curating a vintage collection, understanding the utility of cards like this one adds depth to your collecting experience. The card’s straightforward design and impactful gameplay have made it a recognizable fixture for fans of the game. By focusing on strategic disruption, Oppressive Rays exemplifies the thoughtful design that defines the Magic 2015 expansion. Collectors appreciate the balance of simplicity and effectiveness that defines this era of the game.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Oppressive Rays
Game
Magic: The Gathering
TCG Attributes
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Common
Mark Zug
Card Stock
English
{W}
Enchantment — Aura
W
Card Text
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Enchant creature Enchanted creature can't attack or block unless its controller pays {3}. Activated abilities of enchanted creature cost {3} more to activate.
