The 2008 Magic: The Gathering Masters Edition II Errantry card, card number 124. This Common rarity Enchantment — Aura offers distinct gameplay mechanics for TCG enthusiasts.
Errantry
2008 • Magic: The Gathering • Masters Edition II
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Description
The 2008 release of Magic: The Gathering Masters Edition II brought together fan-favorite cards from previous sets, and Errantry (card number 124) is a standout inclusion for TCG collectors. Designed by Scott Kirschner, this Common rarity card serves as an Enchantment — Aura with a mana cost of {1}{R} and a mana value of 2. Its strategic value lies in its ability to enchant a creature, granting it a +3/+0 power boost while restricting it to attacking alone. This unique constraint adds a layer of tactical depth, making it a favorite among players who enjoy specialized enchantment strategies. As a key component of the ME2 set, Errantry appeals to those looking to complete their Masters Edition II collections or acquire specific gameplay tools. The card’s red color identity and straightforward mechanics make it accessible yet engaging for both casual and competitive players. Collectors appreciate the card for its nostalgic value and its role in defining aura-based decks from this era. Whether you are building a themed collection or seeking versatile gameplay options, this card represents a significant piece of Magic history.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
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Featured Subject
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Featured
Errantry
Game
Magic: The Gathering
TCG Attributes
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Common
Scott Kirschner
Card Stock
English
{1}{R}
Enchantment — Aura
R
Card Text
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Enchant creature Enchanted creature gets +3/+0 and can only attack alone.
"There is no shame in solitude. The lone knight may succeed where a hundred founder." —Arna Kennerüd, skyknight
