Stonehands is a red Aura enchantment from the 2008 Masters Edition II set, providing flexible combat buffs to enchanted creatures.
Stonehands
2008 • Magic: The Gathering • Masters Edition II
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Description
Stonehands, card number 151 in Magic: The Gathering's 2008 Masters Edition II (ME2), serves as a flexible red enchantment for collectors and players alike. Designed by Dan Frazier, this Aura enchantment allows players to enhance their board presence through calculated power and toughness adjustments. As an Aura, Stonehands attaches to a creature, immediately granting it a +0/+2 bonus. This static effect provides immediate defensive value, helping to protect key units during combat. Beyond its base stats, the card offers an activated ability requiring a red mana symbol to grant the enchanted creature an additional +1/+0 until the end of the turn. This burst of power allows for tactical strikes or clearing blockers, making it a functional tool in casual gameplay. Collectors often seek out cards from Masters Edition II for their historical significance within the Magic: The Gathering ecosystem. The set represents a curated collection of reprinted cards from previous expansions, offering a unique window into the game's evolving mechanics and art. Stonehands stands as a testament to the strategic depth of early Magic design, where simple effects were balanced with meaningful mana costs. Whether you are building a vintage collection or simply appreciate the artistry of Dan Frazier, this card offers a tangible connection to the legacy of Magic: The Gathering. Its straightforward yet effective design continues to resonate with fans of the game's earlier eras. Exploring the broader catalog of ME2 cards can reveal further insights into the strategic possibilities available to players during this pivotal time in TCG history.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Stonehands
Game
Magic: The Gathering
TCG Attributes
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Common
Dan Frazier
Card Stock
English
{2}{R}
Enchantment — Aura
R
Card Text
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Enchant creature Enchanted creature gets +0/+2. {R}: Enchanted creature gets +1/+0 until end of turn.
"Trust in the power of stone. Stone is strong; stone shatters swords; stone breaks bones. Trust in stone." —Lovisa Coldeyes, Balduvian chieftain







