Stonehands is a classic 1995 Enchantment — Aura from the Magic: The Gathering Ice Age expansion, offering flexible combat power for enchanted creatures.
Stonehands
1995 • Magic: The Gathering • Ice Age
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Description
Stonehands (Ice Age 219) is a classic red enchantment from Magic: The Gathering's 1995 Ice Age expansion. Designed by Dan Frazier, this common card allows players to enhance a creature's combat prowess through strategic enchantment. As an Aura, Stonehands attaches to a target creature, immediately boosting its durability by providing +0/+2 to its power and toughness. This foundational design reflects the set's focus on tactical creature enhancements within the harsh, icy landscapes of the game's lore. The card's flexibility lies in its activated ability, which requires a single red mana to grant the enchanted creature an additional +1/+0 until the end of the turn. This temporary power boost is ideal for trading blows with opposing creatures or clearing a path for an attacking unit. Collectors and players alike appreciate Stonehands for its straightforward yet versatile mechanics, which have seen use in various formats over the decades. The flavor text, attributed to Lovisa Coldeyes, a Balduvian Chieftain, reinforces the card's thematic connection to the icy, war-torn world of Ice Age, emphasizing the strength and resilience of stone. For Magic: The Gathering enthusiasts, Stonehands represents a key piece of the game's early history. Its presence in the Ice Age set offers a glimpse into the design philosophies of the mid-90s, where simple, impactful effects defined many spells. Whether building a nostalgic deck or exploring the game's rich lore, this card remains a staple for those who appreciate the strategic depth of early Magic expansions., collectors can find this card to complete their Ice Age collections or to add a touch of classic strategy to their gameplay.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Stonehands
Game
Magic: The Gathering
TCG Attributes
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Common
Dan Frazier
Card Stock
English
{2}{R}
Enchantment — Aura
R
Card Text
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Enchant creature Enchanted creature gets +0/+2. {R}: Enchanted creature gets +1/+0 until end of turn.
"Trust in the power of stone. Stone is strong; stone shatters swords; stone breaks bones. Trust in stone." —Lovisa Coldeyes, Balduvian Chieftain











