The Magic: The Gathering trading card Gorilla War Cry from the 2011 Masters Edition IV set. This common instant offers strategic combat advantages.
Gorilla War Cry
2011 • Magic: The Gathering • Masters Edition IV
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Description
Gorilla War Cry is a red instant spell found in the Magic: The Gathering trading card game, specifically within the 2011 release of the Masters Edition IV set. Identifiable by card number 124, this piece of gaming history allows players to declare combat strategies with a unique twist. The card requires a mana cost of one generic mana and one red mana to cast, making it an accessible option for decks focused on aggressive strategies. Its mana value sits at two, balancing its cost against the tactical impact it delivers during gameplay. The strategic utility of Gorilla War Cry lies in its timing and effect. Players can cast this spell only during the combat phase, specifically before blockers are declared. The primary effect grants all creatures menace until the end of the turn, meaning opponents must commit at least two creatures to block any single attacker. This mechanic can overwhelm defensive lines or force unfavorable trades. Additionally, the card includes a secondary benefit that triggers at the beginning of the next turn's upkeep, where the player draws a card. This potential for card advantage makes it a versatile tool for maintaining hand resources during intense matches. Designed by artist Bryon Wackwitz, the card represents the classic design language of the Masters Edition IV set. Collectors of Magic: The Gathering trading cards often appreciate the distinct aesthetic and nostalgic value of the Masters series. The card's straightforward mechanics and iconic creature theme make it a recognizable and valued component for enthusiasts of the format.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
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Featured Subject
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Featured
Gorilla War Cry
Game
Magic: The Gathering
TCG Attributes
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Common
Bryon Wackwitz
Card Stock
English
{1}{R}
Instant
R
Card Text
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Cast this spell only during combat before blockers are declared. All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.) Draw a card at the beginning of the next turn's upkeep.








