The Sengir Vampire (#96) from Magic: The Gathering's 2011 Masters Edition IV is a powerful black creature featuring flying and dynamic counter abilities.
Sengir Vampire
2011 • Magic: The Gathering • Masters Edition IV
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Description
The Sengir Vampire, designated as card number 96, is a notable creature from Magic: The Gathering’s Masters Edition IV, released in 2011. As a five-mana black creature with four power and four toughness, this card offers a robust presence on the battlefield. Its ability to fly makes it difficult to block, while its secondary effect allows it to grow stronger by accumulating +1/+1 counters whenever it deals damage to creatures that subsequently die. This mechanical synergy creates a compelling dynamic for players who enjoy aggressive strategies that capitalize on board removal. The card is classified as uncommon, making it a staple for enthusiasts looking to complete their Masters Edition IV collection. Artists and designers behind this release focused on delivering a polished experience for both competitive play and casual enjoyment. The Sengir Vampire remains a favorite among vampire-themed decks due to its straightforward yet potent abilities. Whether you are building a themed archive or seeking to enhance your gameplay options, this card holds a distinct place in the Magic: The Gathering legacy.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Sengir Vampire
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Anson Maddocks
Card Stock
English
{3}{B}{B}
Creature — Vampire
4 / 4
B
Card Text
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Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
