The 1999 Mercadian Masques Moonlit Wake foil card, an uncommon white enchantment (#29) valued by Magic: The Gathering collectors for its unique set design and lasting gameplay appeal.
Moonlit Wake
1999 • Magic: The Gathering • Mercadian Masques
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Description
The Mercadian Masques expansion, released in 1999, established a distinctive identity within Magic: The Gathering history through its intricate world-building and mechanical depth. Within this set, Moonlit Wake (Card #29) stands out as a valuable uncommon white enchantment that continues to resonate with players and collectors alike. Its enduring appeal stems from its versatile ability to provide life gain whenever a creature leaves the battlefield, a mechanic that remains relevant across various formats and casual playstyles. The foil treatment of this card adds significant visual appeal, offering collectors a shimmering finish that distinguishes it from the standard non-foil prints. As a key piece in the Mercadian Masques series, Moonlit Wake represents a specific era of card design that emphasized strategic resource management and board state control. For those dedicated to completing their Mercadian Masques collection, acquiring the foil version of card 29 is a notable milestone. The product’s identity is defined by its 1999 release date, its role as an uncommon rarity, and its contribution to the broader narrative of the Mercadian setting. Whether used in a competitive deck or added to a personal archive, this card remains a respected component of Magic: The Gathering's rich legacy.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Moonlit Wake
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Greg Hildebrandt & Tim Hildebrandt
Card Stock
English
Foil
{2}{W}
Enchantment
W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Whenever a creature dies, you gain 1 life.
"As long as Rushwood glows, no life is ever truly lost." —Ta-Karnst, Cho-Arrim healer
