The 1999 Mercadian Masques War Cadence (MMQ #224) Uncommon Enchantment, a strategic red card that restricts enemy blocking with a flexible mana cost.
War Cadence
1999 • Magic: The Gathering • Mercadian Masques
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Price History
$2.26
Description
Identified as card number 224 in the Mercadian Masques set (MMQ), this red card offers players a versatile defensive tool during gameplay. Designed by John Matson, the card features a mana cost of two generic mana and one red mana, resulting in a mana value of three. This cost structure allows it to be cast relatively early in the game while providing lasting impact. War Cadence functions as a powerful board control mechanism. Its activated ability allows the controller to pay an additional {X}{R} mana to prevent creatures from blocking for the rest of the turn, unless their controllers pay {X} for each blocking creature they control. This flexibility makes the card adaptable to various board states, forcing opponents to make difficult decisions about resource allocation. The flavor text hints at the chaotic nature of the Mercadian setting, suggesting that the rhythm of battle has shifted due to new conflicts. For collectors, War Cadence represents a key piece of Magic: The Gathering history from the late 1990s. Enthusiasts often seek out this card to round out their Mercadian Masques inventory or to appreciate the design philosophy of the era. Whether you are a long-time player or a new collector, adding this Enchantment to your collection provides a tangible connection to a pivotal time in the game's development. The card's strategic depth and historical significance make it a worthy addition for any serious Magic: The Gathering enthusiast looking to expand their Mercadian Masques holdings.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
War Cadence
Game
Magic: The Gathering
TCG Attributes
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Uncommon
John Matson
Card Stock
English
{2}{R}
Enchantment
R
Card Text
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{X}{R}: This turn, creatures can't block unless their controller pays {X} for each blocking creature they control.
The rhythm isn't a call to arms, but a signal that the goblins have made a new enemy.







