The 2003 Mirrodin release featuring Clockwork Dragon, a powerful artifact creature card defined by its unique +1/+1 counter mechanics.
Clockwork Dragon
2003 • Magic: The Gathering • Mirrodin
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Description
The Clockwork Dragon is a notable artifact creature from the 2003 Magic: The Gathering Mirrodin expansion, identified by card number 155 in the set. Designed by Arnie Swekel, this card represents the industrial fantasy aesthetic of the Mirrodin plane, where metal and machinery replace traditional magic. As a Rare card, it holds a distinct place in the collection of enthusiasts who appreciate the complexity introduced by the set's artifact themes. The card functions as a seven-mana investment that enters the battlefield with six +1/+1 counters, allowing it to grow significantly larger during gameplay. Its mechanics encourage strategic resource management, as counters are removed whenever the creature attacks or blocks, while new counters can be added for a manageable cost. For collectors, the Mirrodin set remains a cornerstone of the game's history, and this card is often sought after for completing sets or building themed collections. The interaction between the Dragon's flying ability and its evolving power level makes it a memorable piece of the era's design language. Whether you are a veteran player or a new collector, understanding the mechanical depth of this release adds value to your appreciation of the game.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Clockwork Dragon
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Arnie Swekel
Card Stock
English
{7}
Artifact Creature — Dragon
0 / 0
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Flying This creature enters with six +1/+1 counters on it. Whenever this creature attacks or blocks, remove a +1/+1 counter from it at end of combat. {3}: Put a +1/+1 counter on this creature.
