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About This Card

This 2003 Magic: The Gathering Mirrodin expansion card, Consume Spirit (#60), is a staple black sorcery known for its flexible damage and life gain mechanics.

Consume Spirit

2003 • Magic: The Gathering • Mirrodin

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Market Value
Raw/Ungraded Market: $0.09
Updated 5 days ago
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Raw / Ungraded

TCGplayer Market (reference) · Guide Estimate evidence · captured Nov 6, 2026

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Product Overview

Description

Within this set, Consume Spirit stands out as card number 60, offering a strategic tool for black mana enthusiasts. Designed by Matt Thompson, this common sorcery allows players to allocate black mana to X, dealing that much damage to any target while gaining an equal amount of life. This dual effect makes it a flexible choice in Magic: The Gathering decks, capable of removing threats or stabilizing life totals during intense matches. For collectors, the Mirrodin set holds significant nostalgic value as one of the early entries in Magic's artifact-focused eras. Consume Spirit, with its straightforward yet powerful text box, represents the design philosophy of the time: efficient spells that reward resource management. As a common card, it was widely printed, yet its utility ensures it remains relevant in various formats. Collectors often seek this card not just for its gameplay potential but as a foundational piece for completing the Mirrodin checklist. Whether you are drawn to the lore of Mirrodin or the strategic depth of Magic: The Gathering, adding Consume Spirit to your collection connects you to a pivotal moment in the game's history. The card's ability to convert mana into both damage and life gain reflects the aggressive yet resilient nature of the black color identity. For those interested in the evolution of Magic's mechanics, this card serves as a clear example of how simple effects can have profound strategic implications. It is a testament to the enduring appeal of Magic: The Gathering's rich lore and complex gameplay, making it a worthwhile addition for any serious collector or player looking to understand the game's foundational strategies.

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Product Specs

Card Details

The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.

Catalog Profile

The core identity of the card within the set.

Year

2003

Series

Mirrodin

Card Number

#60

Featured Subject

The subject, team, league, and sport context tied to this card.

Game

Magic: The Gathering

TCG Attributes

Rarity, print treatment, and game-specific stats for this card.

Rarity

Common

Artist

Matt Thompson

Material

Card Stock

Language

English

Mana cost

{X}{1}{B}

Type

Sorcery

Color

B

Card Text

Abilities, attacks, oracle text, and flavor text printed on the card.

Spend only black mana on X. Consume Spirit deals X damage to any target and you gain X life.

Mephidross changes all who dwell there, taking their lives and adding them to its own.

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FAQ

Frequently Asked Questions

What does Consume Spirit do in Magic: The Gathering?

Consume Spirit is a black sorcery that lets you spend only black mana on X. You then deal X damage to any target and gain X life, making it a versatile spell for both offense and defense.

Which set is Consume Spirit from?

Consume Spirit is from the Mirrodin set, released in 2003. It is card number 60 in the set and is classified as a common rarity.

Cards Named Consume Spirit

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