Dragon Blood is an uncommon artifact card from the 2003 Mirrodin set, featuring a unique ability to enhance creatures with +1/+1 counters.
2003 • Magic: The Gathering • Mirrodin
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.18 | Guide Estimate | 0% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 11, 2026
Dragon Blood, card number 163 in the Mirrodin set, is a notable artifact from Magic: The Gathering's 2003 release. Designed by Ron Spencer, this uncommon card offers a strategic mechanical advantage by allowing players to place +1/+1 counters on target creatures for three mana. The card’s flavor text hints at a transformative power, noting how a single drop can alter physical form, adding narrative depth to its gameplay function. As a key component of the Mirrodin block, Dragon Blood fits into strategies focused on artifact synergy and creature enhancement. Its ability to boost a creature’s power and toughness makes it a versatile tool for decks aiming to establish board presence or close out games with larger threats. Collectors appreciate the card for its clean design and functional role within the set’s thematic landscape. Whether for casual play, competitive deck construction, or archival collecting, this card represents a solid addition to any Magic: The Gathering enthusiast’s library. Its enduring relevance in the game’s history ensures it remains a favorite among fans of the Mirrodin era.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Dragon Blood
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Ron Spencer
Card Stock
English
{3}
Artifact
Abilities, attacks, oracle text, and flavor text printed on the card.
{3}, {T}: Put a +1/+1 counter on target creature.
A single drop turns skin to scale and fist to claw.
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