Hematite Golem is a 2003 Common artifact creature from the Mirrodin expansion, numbered 185 in the set.
Hematite Golem
2003 • Magic: The Gathering • Mirrodin
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Description
Hematite Golem, identified as card number 185 in the 2003 Mirrodin expansion, represents a foundational piece of Magic: The Gathering history. As an Artifact Creature with the Golem subtype, this card offers a straightforward yet strategic option for deck builders navigating the metallic landscape of Mirrodin. The card’s design and mechanics reflect the era’s focus on artifact synergies, making it a recognizable entry for enthusiasts of the game’s early modern period. In gameplay, Hematite Golem presents a manageable mana cost of four, allowing players to deploy it without disrupting their resource curve. Its primary utility lies in its ability to temporarily boost its own power, enabling it to trade favorably with larger threats or clear paths for other attackers. This flexibility makes it a staple in decks that rely on artifact themes or need a reliable body to control the board. Collectors often seek out Mirrodin cards to complete their set runs, and Hematite Golem’s Common rarity ensures it remains a accessible target for completionists. For investors and hobbyists, the Mirrodin block holds significant nostalgic value, marking a pivotal time in the game’s evolution. This card serves as a tangible link to that legacy, appealing to those who appreciate the intricate world-building and mechanical innovation of the time. Whether you are looking to add to your collection, refresh your vintage deck, or gift a piece of gaming history to a fellow enthusiast, Hematite Golem stands as a testament to the enduring appeal of Magic: The Gathering.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Hematite Golem
Game
Magic: The Gathering
TCG Attributes
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Common
Paolo Parente
Card Stock
English
{4}
Artifact Creature — Golem
1 / 4
Card Text
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{1}{R}: This creature gets +2/+0 until end of turn.
Centuries before the first peaks of the Oxidda Chain rewrote the laws of magnetism, the golems patrolled Mirrodin's featureless surface unhindered.







