Mask of Memory, card number 203 from the 2003 Magic: The Gathering Mirrodin expansion. This Artifact Equipment offers strategic card advantage for TCG enthusiasts.
Mask of Memory
2003 • Magic: The Gathering • Mirrodin
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Price History
$0.52
Description
Mask of Memory, identified as card number 203 in the 2003 Magic: The Gathering Mirrodin set, stands as a notable entry for collectors of the era's trading card game expansions. Created by artist Alan Pollack, this piece belongs to the Uncommon rarity tier within the MRD set code, offering a distinct mechanical identity for enthusiasts of the franchise. As an Artifact equipped to creatures, this card provides a strategic interaction during gameplay. The design allows the controller to draw two cards whenever the equipped creature deals combat damage to a player, with the condition of discarding a card in return. This risk-reward dynamic has made it a memorable piece for those who appreciate the complex mechanical intersections found in the Mirrodin block. For collectors, acquiring Mask of Memory is often about completing specific set collections or appreciating the historical context of the 2003 release. Whether you are building a comprehensive collection of Magic: The Gathering history or seeking specific cards to enhance your library, this product holds significant value for hobbyists. By focusing on the integrity of the catalog and the diversity of inventory, the marketplace supports collectors in their pursuit of rare and valuable pieces. The enduring appeal of the Mirrodin expansion ensures that cards like Mask of Memory remain relevant topics of discussion among dedicated fans and historians of the game.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
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Featured Subject
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Featured
Mask of Memory
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Alan Pollack
Card Stock
English
{2}
Artifact — Equipment
Card Text
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Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)















